As someone who worked on Settlers 7, one of the first Ubi games using this new "always on" internet required DRM, I have no problem with it. PC games lose a ton of sales towards Piracy. How much? we can't know, as every pirate wouldn't have turned into a sale, but at least *some* would have. Currently it's rarely…
Focus on just one thing at a time. If it's environment/props, and you know the type of art style you like to do, see if you can't find some studios currently doing something similar. Probably the easiest way would be to find that style on artstation and then creep on those artist putting it up. I dunno if this is…
I to think that you would enjoy doing environments. I would suggest you'd do a scene where you can do different kinds of props of different level of complexity. Preferably props and structural elements with different materials, it's good practice for you but it's also something that help an environment to feel a bit more…
This is going to sound like I'm gloating, I'm sorry about that. I am not posting this to rub it in anyone's face, but to tell you about some of the pitfalls of "The Thing That Should Not Be". Uh...? Specks I guess. Yeah, wait no. So in April of 2024 my beloved gramma died at the age of 92, of not wanting to live any…
Hey Penrod! I don't have a solution for you, but wanted to throw in on this. I'm experiencing the same issues. Photoshop work is fine, but ZBrush for some reason has a lot of choppiness to the frame rate. I uninstalled, reinstalled drivers. Restarted the machine multiple times. I'm working on an iMac 27" with a 22HD…
Don't let my experience be a guide. Just a "heads-up" my friend. Just don't feel distressed when something is not working your way. And try to find the beauty in all of it. I had personal experiences that halted a lot of my work, both personal and professional. My Wife ended with multiple thromboses over a 5-year span, 2…
Hi guys, I'm quite fluent with both 3ds Max and Maya. I can animate stuff around a timeline; it's easy enough to set key frames. However, one thing I cannot figure out or find any kind of documentation on whatsoever is how someone can skin/rig/animate a character for use in a game. This is very annoying for me, because…
I'm sure this has been talked about a thousand times, but after a quick search of the Polycount forums I didn't find the solution. The problem is Windows 7 has all kinds of built in pen and tablet settings and pings and popups that really make a professional tablet useless. I've just set up a new machine with Windows 7 and…
anyone got a clue about this? It's really starting to wind me up Max 8 : Scene B not finding certain x-ref objects from scene A - they DO exist, the paths are spot on, the names are spot on. I know that, cos they always used to be there. And suddenly ... not. I'm guessing this is on an object level rather than x-ref…
I'm trying my hand at very low poly. (with a slight exception for some animation optimization) the UV came out quite clear and unwrapped perfect for painting the diffuse. But I keep getting a very fine seam on different parts of the model at different angles. Example in the crotch But here is the map with UV layed over it…