Sorry for the double post but just recently discovred artrage, and it's loads of fun! I'm not that good at digital painting, or drawing in general so it's a great way for me to experiment with "traditional" tools in a sense. I'm really enjoying the tools, the pencil tool really does look and feel like I'm using a pencil…
Looking cool. I would add some height variation to the landscape as it gets toward the trees, seems a bit flat world right now. Even further back, some banks and hills can let you have a bit more depth to the forest without needing endless trees or to push the fog too far (though obviously the fog suits)
Even if using 16k in-game were plausible, it's still nowhere near enough res for a mesh that huge. If 1k=2m2, for instance, 16k would still be blurry. That terrain is 1000's of square Km Multi-layered tiling is the way to go. And you can use the engine landscape tools to blend a tiling road in. And break it up further with…
rocks look better in the foreground. cliff in the back left is still a little chunky, but not nearly as noticeable. no idea what's going on with that dark decal under the window. is it paint? is it blood? is the wood rusting? i think more foliage around the bottom of the bulding on the left would be nice, too. - right at…
Individual tiling textures are your best bet for DS landscapes. You can add some alpha mapped decals and vertex lighting to break things up. For the purposes of a demo reel, you'd be fine to just use a one bit alpha (black and white). If you're laying out a bunch of textures for display then the pure pink is probably a…
Epic Games has released the latest version of UDK for November 2011. This month's beta includes a big update to Scaleform, which, among other improvements, has added support for Action Script 3. Landscape has also received a few upgrades, including a new "flatten to slope" brush as well as a "clay" brush. Check out the…
Afternoon Sunny Outdoor Render with Fireplace - All images: https://www.behance.net/gallery/101414223/Outdoor-Furniture-and-Landscape-Render-ArchViz - Tools: 3Ds Max + Corona Hope you like our works! Thank you! Hope you like our works! Thank you! - Behance: https://www.behance.net/DEER_Design - Email:…
Hi all I dont know what game engine, graphics and physics card this demo is using but it has got to be the most impressive demo you will see for a long while! It includes ultra realistic and seamless landscape, dynamic and volumetric lighting and incredible day/night weather transitions. Edit: It's Remedy's new game - Alan…
yeah what is the best terrain editor out there?. I am looking for something that outputs to xml I am thinking of either going down the terrian route or building an environment in max and probably I will have more control over it. I suppose with good terrain editors like un unreal engine you can paint decals on the…
Hello guys, Lately been working on Environment Project to pump up my skills with game engines and material creation using Substance software package. Used World Machine to create landscape. 3DS Max for all the meshes. Zbrush for a little help with rocks and stones, and some textures. Here are the renders and a video. Link…