Temporary opportunity for a talented environment artist looking to work on an amazing title- https://activision.jibeapply.com/treyarch/jobs/ART00016R/Santa-Monica-California-Associate-Environment-Artist-temporary-Treyarch?lang=en-US
Check out the work from CGMA student, Pedro C. Prieto, who was just recently published on 80.LV. He shows us how he worked on this amazing UE4-environment inspired by Helder Pinto‘s Arbor Vitae in Clinton Crumpler's UE4 Modular Environments course. Intro Hello, my name is Pedro C. Prieto and I am an extremely passionate…
Hey everyone, I'm about to get started on my next portfolio piece. Following some advice from a few companies I've been in touch with through LinkedIn, one thing my portfolio lacks massively is any kind of organic/natural environment; trees/water/grass etc. So I've decided to attempt an environment which includes all of…
Yo, I'm loving this environment! The flowers are beautiful and the scene is just very stunning in general. A few areas I'd like to point out for consideration: A. Your camera angles seem low in general, especially when looking at the wagon. Main camera angles should generally be done from eye-level, unless there's a…
http://www.fuzzy-frog.com/jobs/ We are once again expanding the art team at our Nottingham studio and we have a brand new opening for two amazing environment artists. You should have excellent skills in environment creation, modelling/texturing and you will also be adaptable to working in varying art styles from cartoon to…
Time to post up the early screenshots of what I have been working on at weekends for the past few weeks! The environment I am creating is a remake of a beautiful little place from The Legend of Zelda: Twilight Princess. Nestled in the streets of Hyrule Castle Town sits a house called 'Agitha's Castle', a place where you…
Ok so lets anwser some questions: 1. 20 map slots in in 3ds max: - Those 20 are just preview slots and actually 3ds max supports an unlimited number of material slots fyi ( This will never be an issue though) 2. Texturing a building exterior: - You can handle this in several ways modular or modular combined(better for…
Your newest shots are really looking great. You shouldn't need to be adding emmissive values to your diffuse textures if lighting is set up properly though. Try going into World Properties and adjusting the Environment Colour and Environment Intensity first of all. As default this is black - nothing should ever be pure…
Heya! Hologram Monster here! We are the game dev and the art outsource partner you were looking for! https://hologram-monster.com/ https://hologrammonster.artstation.com/ Hologram Monster Hologram Monster Ltd. is an independent Finnish game development and art outsource studio.Company was founded in 2017 but we have a long…
https://www.unrealengine.com/marketplace/en-US/product/canyon-mining-environment-pack Hey guys! I just released a large environment pack with over 65 assets. It has a canyon / mining theme and can be used to build both large scale canyon cliffs and more small scale mining decoration on these cliffs. Please check it out if…