Why is there no way to delete animation sets or "actions" that are imported using the Import From Model button in Marmoset. The general workflow looks like this: Import the model (in this case character) and the rig with only the rest pose, then use the Import From Model button to import another fbx with only the rig and…
hahahhahahahahhahahha hah ha hah ha hah hahh hahha hhah ahh ahhahahhahaha hahahahahhahha hhahahahhahaha haha *loses breathe and collapses* The biggest waste of Willem Dafoe since Speed 2!!
Starting these two paintings, they have a long way to go still but I'm trying to use these to focus on my painting skills. Any feedback would be greatly appreciated.