A few of my channel mount animations went live recently. It's about a second long, but I have to make it for a all of the Heroes skins too. Illidan Channel Mount Animation Sylvanas Channel Mount Animation Enjoy!
Hi, I'm a Rigging Artist and Animator. I have around 7 year experience. Please check my work on my website mentioned below. I have worked on multiple ue4 games project before. Animations https://www.akshatcg.com/animation Rigging https://www.akshatcg.com/rigging Please let me know if you find my work interesting. Thank you…
[FONT="]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling…
Hello everyone ! I am currently working on a game ( demo for now ) which I will be presenting to 505 games the beginning of October and I really need a experienced animator and visual effects artist , full time and with a lot of passion. The game is a post apocalyptic 3rd person shooter sandbox developed in Unreal Engine…
Hi Polycount users! I am an animator seeking work on a freelance basis. Please contact me if you have animation needs. I have 3 years of experience working in game development, and animation pipelines on both professional and student projects working as a rigging artist, graphic artist, and animator. I am highly proficient…
OZCentral Entertainment is currently hiring several Artists for a project that is set to begin in late August. It is a 3d Cel-Shaded, feature length Anime. Positions Available 4 x 3d Artists We prefer knowledge of 3dsmax or Lightwave, and Artists must be able to model and texture both characters and environments. Time will…
ive got some questions regarding editing biped anims.. so firstly, How can i rotate the root bone of my biped (Bip01) without messing up the other parts of my animation. Example: currently i have a freeform run animation, and i'd like to crouch the character a bit more, because he's getting ready for a jump, but if i…
We posted here awhile back, and have more work to be done. So we need a good animator! For some background, we are Afterisk, an indie team working on a turn-based strategy game in Unity. We are looking for a short-term freelancer. You can work from anywhere. We have a character that is modeled and ready for rigging and…
Hello all, I'm Danny Clark, an animator with a couple years of experience in games and film, looking for my next adventure. Some of my projects include work on the NBA 2K series at 2K Games, and my directorial short film Amazing Adventure, which has screened at over twenty international film festivals. My primary toolset…
Hello all, I've been animating for a while using maya, but just recently started using max for animating. I'm trying to tweak some fancy spins for my guy, but everytime i move a key on the rotation curve (X for example), it moves the same key on the other curves as well - which then ruins the animation. Is this an option…