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[PAID] 3D character rigging and animation needed for videogame

afterisk
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afterisk null
We posted here awhile back, and have more work to be done. So we need a good animator! 

For some background, we are Afterisk, an indie team working on a turn-based strategy game in Unity. We are looking for a short-term freelancer. You can work from anywhere. 

We have a character that is modeled and ready for rigging and animation. It needs 16 animation sequences, such as attacking, casting an ability, taking damage, etc. We will provide a list of specific actions before the contract is finalized. The camera will be dynamic and feature close ups, pans, etc.

You can see our project progress here:

https://www.instagram.com/returnofkin/

This video is an example of the types of animations we are looking for:

https://www.youtube.com/watch?v=VXcvnHl4yW4

The game is built in Unity. The deliverables must function properly in that environment. If we are happy with the quality and working relationship, we can expand the contract to include more characters.

Deliverables:

* FBX
* Source files (i.e. Maya) 

Don't hesitate to contact if you only animate (or only rig). We don't mind separating the roles/tasks.

Send your portfolio and rates via PM or email jobs@afterisk.com
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