Hello, I worked on a crate in Blender (a low poly and a high poly version) and then I imported it in Marmoset for baking and it does not look good. The low poly and the high poly are positioned in the same location, checked for flipped normals. I saw that on that side of the crate the normals are intersecting (that's the…
Hello everyone, please help.I have about 20-30 3D models to which I need to automatically apply 10000 different 2D textures. Does anyone have any experience of optimising this using AI algorithms?