Guy called Nothernlion started a lets play on it if anyone wants to check out. It's actually pretty decent and seems like a more refined system of day/cycle/search system that many Zombie flash games seem to have.
Standardised prefixs + tagging system. Then add a filter system to the forums that allow easier browsing. Auto thumb nailing for threads ? It's a hell of an addition though so might be worth saving untill the ?new site version? rolls out
"Society is, always has been and always will be a structure for the exploitation and oppression of the majority through systems of political force dictated by an elite, enforced by thugs, uniformed or not, and upheld by a willful ignorance and stupidity on the part of the very majority whom the system oppresses"
Yeah, if you want to get into photography in general an interchangeable lens system is the way to go. You can upgrade lenses later on then as needed. M43rds is also pretty much the perfect system for hiking and travel because of the small size.
No problems at all with Fraps on a Quad Core system. Otherwise, build the video recording into the engine if THAT'S NOT GOOD ENOUGH! Anything involving video recording and editing needs a beefy CPU, and fast system. Add games, and it's even more demanding.
Position: Pipeline Technical Director Division: CIS Vancouver VFX Reports To: Head of 3D and Technology Start Date: Immediately Responsibilities Reporting to the Head of 3D and Technology, the Pipeline Technical Director will be heavily involved in the creation and ongoing support of a large high-end visual effects…
Irrational Games is the award winning developer of System Shock II, Freedom Force and SWAT 4. Irrational Games has studios in Boston, MA and Canberra, Australia. Founded in 1997, the company is dedicated to bringing deep RPG and strategy games to both the PC and next-generation console markets. Irrational Boston is looking…
Hello. I am rather out of touch as have not done any modeling since I was a student in the 90s so please forgive any silly questions. I am looking to do some low polygon modelling for a bit of homebrew on the old Nintendo 64 games console. Originally I was trying to get my hands on a copy of Ningen a customized derivative…
Greetings, My name is Justin and I am the Project Lead for INT, a space-western RPG, set two hundred years in the future. You can check out our game here: http://www.int-game.net/. I lead an international team of twenty + individuals who are attempting to build a RPG and we need a programmer to join the team to help…
If your system can support it, at least 8 GB. I have a relatively modest system, and I'm posting here, streaming SOA on Netflix, and building lightmaps in UDK. :) i5k Ivy Bridge 16 GB Crucial Ballistic DDR3 GTX 460