What I did was create the outside with plane shift-extruding, then boolean the holes out, then you can use a shell modifier with the inner amount set to the right amount, then add edge loops on the inside of the circles.
honestly the amount of art thieving coming to light lately is atrocious. can we get a sub forum or section just for this not to belittle it but the amount of threads on this are getting out of hand(which shows how much of a problem it is).
Hey y'all, I'm currently working on a wood floor material and I wanted to break up the boards using luminance variation on a tile generator node attached to the color blends. For the board shape I've found that if I scale the Y amount to be 3 times the X amount it keeps the correct shape while tiling the material. For…
Anyone know a program that could track the amount of time spent when an application is maximized or on top? I want to know how much time I spend in Photoshop and stuff. like this http://www.ellenfinkelstein.com/acadblog/track-time-spend-drawing/ but for multiple applications.
I really appreciate the amount of time and thought spent on those tuts phil, your examples/tuts, and those done by a small amount of others shine through the overwhelming amount of poor quality stuff that unfortunately saturates the interweb out there. Cheers for the interview (almighty admin god) adam - and continue the…
@josh_lynch Love the multiple pattern inputs, just used it to scatter leaves. My one single gripe I've had with it and I'm sure I missed something, is there an easy way to control the scatter amount? It seems X amount and Y amount does this, but also affects the scale at the same time and it doesn't feel great trying to…