Hello fellow Polycounters! I've taken the feedback I've gotten to work on lighting/rendering. I've also added new pieces to my portfolio. I would love to get some feedback from you guys. You can find my portfolio at: https://www.artstation.com/artbyfan My previous progress thread is…
Well it ain't much yet, but here's what I got so far. I need to work a lot more on my high poly modeling so feel free to critique. This workshop should be very helpful.
Anyone pick this up? Releasing E3 week is tough. The game is really fun. Art is really great and the gameplay is polished a lot from part 1. I haven't messed with the UGC create a mission thing that much. Seems like you can do some nutty stuff with that though.
Hey Guys, after 3 hours of constant back and forth, This is the Chest piece i made and i see some minor problems on the back but overall, PLEASE make suggestions and help me with any problems you see. ik you guys will have them. Thank you guys!