Hi, this is how 'Align Horizontally to Pivot' works in the tutorial: This is how it works when I try it: As you can see, when I try it it squashes the island into a thin line -what am I doing wrong? (the tutorial was using Max 2017, I'm stuck using 2014. Could that be an issue?)
When i link a psd to a material, sometimes it'won't load entirely each layer. for some of them, only half of it is loaded and offsetted vertically (And if I reload, nothing changes, full frame is checked). the thumbnail itself isn't working when showing the different layers. Have anyone noticed this? Saw it on 2012 and…
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Before thinking this has nothing to do with us, it has everything since online games are content creation. Can't afford to pay Comcast for decent bandwidth? There goes your customer base. :P http://www.nytimes.com/2014/04/24/technology/fcc-new-net-neutrality-rules.html?_r=0
Just unwrapping a simple object and I did it differently that I normally do to speed up time. I'm having a problem with straightening the shell so it has a clean egde or like so its square is there not an option to straight in maya 2014? I'm sure that 3ds max uv editor has this option. here is the screen of it.
this is the results to a survey done on the cg industry to find out which software developers are really meeting their customers needs. http://www.cgenie.com/cgenie-content/104-cg-community-survey-upgrades-09.html Have you guys seen this surveys results? do you think it realisticly portrays the state of software in the 3D…
Hi guys. Please, how can i made a road texture like that: http://cgtextures.com/thumbnails/textures/Roads/Roads/Roads0119_2_preview.jpg Looks like that in a curved 3d object: http://www.hdwallpapersinn.com/wp-content/uploads/2014/09/Curvy-Road-TiltShift_www.FullHDWpp.com_.jpg
I first started as a blender user, i then took a 3d course and learned how to use Max, at the time, 2014, i found Max much easier and more powerful tool than blender, and i've never looked back and been a max user since.
http://pushingpoints.com/v2/2014/08/29/shut-up-and-get-back-to-creating/ please enough of those mindless software wars. :poly122: just sit down take a tool which you can afford and test it while creating stuff, case solved.
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