Hi, im new in this forum :) , this is my first post, this work born for a little velocity testing, i have make (sorry for my bad english) this image from 0 to finish in about 3 hours. It's a Low Polygon scene, (whit one 4096 texture).
Jackwhat: definitely some of your best speed paints yet - Good range of values and sense of dynamism within solid, readable shapes. I think you should definitely work into these a little more cos you've laid the groundwork really well. Dado Almeida: I really like the layout for this piece and the line drawing is super…
I have a script I wrote that sets the active time segment to 100f based on the sliders current position. I have this script bound to a key so its a quick press. Not that the ctrl-alt-MB approach is bad but it can take a little time to scroll it to a desired frame range. macroScript…
heres a snipped i stumpled uppon.. grabbed from edge straighten from Christoph Kubisch: fn bitarray2array bitarray_ = ( local outgoing = for BA in bitarray_ collect BA ) -- Written by Laszlo Sebo (MeshTools 2.5) fn findnewedges_poly obj this_edge = -- finds the edges that are going from this edge onto edgeloops ( local…
Would someone know how to get this working in max 2013? A variable has to be changed somewhere? Or does it just need to be resaved as unicode? Not familiar with either. This is what I'm refering to... http://www.scriptspot.com/3ds-max/scripts/imageplane-v1-5 Although now it is called Vertical Plane 1.7.1 It's great for…
Thanks everyone for the kind words and the great questions! Let’s dive in. Working in VR is truly like walking on a razor's edge. It’s a technical hell where every decision must be calculated ten steps ahead. Performance requirements (high resolution across two displays + high frame rates) leave no room for error, and you…