pic's might be more enticing then a link to a rar file. I like it a lot, the legs/boots are great! Crits: - Providing the model in .obj format will let more people play with it in different 3D apps. - Unwrap the model and providing sample templates will get people rolling quicker. - Reset your material editor and only show…
Project Name: Description: WarScathed is a new FPS currently under construction, the year is 2091, World War IV has broken out, and the Russian Revolution has started again. It is the job of the European Commandoes to take back Germany and resore peace in the east. The player controls a squad of four european commandoes in…
Hello everyone, we are looking for a digital painter with a sense of color to collaborate on the development of a mobile game for iOS and Android. It is about coloring of drawn screens in Photoshop or in some other program. The result will be a graphic story / comic that will be part of our game. At the same time, we plan…
Every modern render has interactive view but once you do something really complex of gazillion of instances like rocks covered with actual 3d moss tiny sprouts or grass or a mountain landscape with trees, somthingr scattering and transmitting light through all the interactive renderers I tried turn into ugly mess of pixels…
Hello! I've been having this problem lately when importing my CAT animations from Max to Unity. I've been following Milos Cerny's tutorials so far (https://youtu.be/V2rJh66-VyY) but I'm not sure bout which step I'm missing to do this correctly. I know his tutorial is for Unreal, but I'm pretty positive that it should work…
Hi I am a Student new to Maya and just have a couple questions I could not find answers for. I seemed to have lost my in view editor. It is checked in heads up display but does not pop up when I use a tool. I have also lost my little blue axis. I looked through the preferences and can not figure out what to change. They…
I'm pretty happy with the state of the interior now. I've learnt a lot about substance painter but there is still lots more to improve. There are a few images of the interior here and Id love to hear feedback on what I can improve or change :smile: View from the front right of the interior: View from the front left:…
The site is kind of hard to navigate. The home button loads a blank page. The contact page take you to text of your name and no link or way to get a hold of you? Should we google your name and hope we contact the right person? Black background = not able to see the models silhouette. It's like a polar bear in a snow storm…
What alignment and size apace were you using? I've been doing some basic tests in SP and 3DC to test the stroke accuracy and couldn't get strong differences apart from some distortions in the strokes in both cases due to my camera being at and angle from the surface I'm painting on: The size of the brush is constant on any…
I think there is a certain level of objectivity to art and its qualities end up with more accepted norms the more niche it becomes. So "game art" would have a degree of functionality/noise/conveying of message. But thats obvious right? I play games which are bad and im able to view them as such and still enjoy them, it…