hey man i am not an environment modeler but from what i saw on your folio i would say the design is ok i guess but for example your environments (specially the sci fi one) lack depth in my opinion, specular values are to low and the material definition needs to be better, if you look at the concept it looks very sci fi…
hey everyone hope your doing good, just thought id post up where im at with the scene after this i will take a lil break from the scene as the hand in is on Tuesday also i really really want to have a go at building sci-fi ship i found a concept of never tried sci-fi so it should be fun and then ill come back and add a few…
I would just say make sure to take a good look at areas like the left wall and really study how it can be broken down into different assets there is actually a fair amount of depth to that area. Honestly I think that style will prove a challenge to nail but the whole retro sci fi thing can look really awesome when done…
This is a thing I started sketching a while ago, it's been a sort of go to project to open up and push some polygons around when I don't want to deal with my "main" projects. It's a redesign of Corporal Hart from timesplitters 2 in a more modern / realistic style. I don't really do a lot of sci fi so this is a fun change…
I am looking for a 3D artist to make a 3D building to use in Unity. The idea is a one room laboratory which is heavily reinforced but not straight up futuristic, perhaps closer to space technology. The room should be unkept and somewhat dirty but still fully functional with lights. Dimensions should be rectangular close to…
Ok, so I'm not much of a painter, but I just play around when I get bored and have practice time . Here's a head shot of a sci-fi viking character I'm doing for one of my demo projects in school. I've got full body sketches, but I still have to scan them. If anyone has any other ideas for what may look more appealing in…
Hey Community, About me: I'm now programming for 1 year in Unreal Engine and I have 6 years experience with C++. I would say that I know a lot about the GameplayFramework in UE4 to make a complete game, but I can't model anything. Who I am looking for: - Have a strong passion for Environment Art - Love Survival and Horror…
ive experienced depression before and yeah, it's definately no fun. as an earlier poster wrote, nutrition and excersise is a big but often overlooked thing. it helped me loads. and i dunno if this applies to you but i found that it helps to not constantly beat yourself up for things like missed opportunities,…
Greetings artists and inferior beings (I'm joking)! May I present to you... M4A4 | TIMEKILLER ! Have you ever found yourself stuck for hours upon hours in the arcade? Because I haven't -I'm 16 but eh, whatever. My concept is to create an M4A4 skin that captures that arcade-y feel in a flashy, exciting way (sadly there…
Putting together a scene for the ol' portfolio. I realized that when Fall of Cybertron releases I'm going to have a ton of sci fi work in my portfolio. Although i love sci fi more than life itself, I need some variation. So to avoid that I'm going to do this scene. I had done a scene like this in college but it was…