While I do agree with some of the things said in this thread and all games courses have their share of problems, there are some positives. I'm currently on my first year of games design at Northumbria University. While I am not learning anything I haven't already knew, for a vast amount of people this is a first contact…
Hey everyone, I’m starting a WIP thread for a hero environment prop I’m building for my MA Game Art “Developing Skills” unit and my portfolio. 🔧 Project goal I’m basing this on the “Blast Furnace and Blacksmithing Equipment” concept from Dragon Age: The Veilguard (Creative Uncut link):…
Nice sub divided base mesh and mostly the dimensions do seem accurate enough, (of course accounting for camera skewed focal length) I'm also curious if you're planning to continue with your project forward too completion for an eventual portfolio entry? Comparable, as an example to this finalized Jaguar group C racer,…
Blender basics, shows how to change focal length in viewport and in camera view. Hope this helps. #blender #tutorial #cgian Watch here, https://cgian.com/2024/01/how-to-change-focal-length-in-blender
Hey everyone! I’m calling this environment finished now. =) This project started out as a simple idea but turned into a really fun deep dive into lighting, fog, mood, and scene readability. I learned a lot along the way, especially with Unreal’s exposure settings and how to shape a dark scene without losing clarity. Since…
- in the first image my eye is drawn to the chimney because it’s the most colorful and saturated thing in the scene, and everything else is flat and mute. The lighting is flat and it’s all in a neutral tonal range, nothing stands out as a focal point or point of interest. - the car angle is too straight on, and creates…
Hi, I'm having some trouble trying to figure out how i could achieve the following in python or mel (i'm not coder.) What i want is when with the mouse i click somewhere on a mesh it select the nearest vertex and then create a locator. Also i want before releasing the mouse Bouton to be able to drag this locator with the…