Hello I'm Richard Svensson. I'm the main developer behind a game called Tolroko. Tolroko is an openworld Elite-like game set on the surface of planet Tolroko. As a player you will explore the planet Tolroko, establish contact with alien races, conduct trading and diplomacy. Tolroko has been in development for a few months.…
JOIN THE FOX TEAM DEVELOPMENT WITHOUT BORDERS GDC 2013 Booth #CP2308 Kojima Productions will be returning to the GDC 2013 Career Pavilion (March 25th - 27th) to seek for skillful engineers, artists, and game creators including: ・Project engineers for the latest Metal Gear Solid targeted for high-end consoles and PC…
Hi there, we are currently looking for a 3D Modeling Artist with very good skills in advanced/high-end poly modeling as well as good knowledge of applications like Maya, Max, XSI or Cinema 4D. You are going to take over the following tasks: * Modeling of soft parts mainly for vehicle interiors as well as modeling of…
Style Roundup,strictly speaking is a tech demo and a new epoch-making trial.It is neither a micro film nor a 3d game.Style Roundup is a combination of them. It is literally a Video Game.But don't take the game rule too seriousely,just relax and play around with it. Note: All of them are built in Unity 3D 3.5.6f4.In order…
Hello everyone, I'm recently digging through web to find some answers and ask few questions about bit depth in substance painter export. Recently topic about https://www.allegorithmic.com/blog/tomb-raider-texturing-movie-hero-asset-rising-sun-pictures and my personal test bring me a thought abut sense of using 16bit…
Goodgame Studios is Europe′s fastest growing gaming company and one of Germany′s most successful technology businesses. With more than 1200 employees at our headquarters in Hamburg we develop innovative online games which are played by more than 270 million players in 26 languages across 200 countries. Our talented,…
hey i dont know if i am o the right place but i try i have some trouble to finish to recompile . my mesh is ok , but not the maps i think i make a mistake on the cdmaterials but i dont know very well i have some pink and black cube on the model viewer (like he dont find the maps) the QC file $cd "E:\DOTA…
There's a TON of unique steps that each of us takes to finish a piece, but in the end, there's one universal and final step we all take - Screenshots. However you reach the end, your work can be pushed farther or made worse by how you decide to showcase it. Unfortunately, there's never really been a good resource on how to…
I was told by an artist peer that I should post my stuffs here. So just a bit of a background information about this thread. I want to switch from being a 2D to a 3D artist, I have very little knowledge about 3D and i need you guys to lead me to the right path of making a model that is usable for video game. I will keep…
Not sure if my search foo is weak but does anyone know where to buy horse anatomy models, I looked on a tonne of sites and these were the only two I could really find... https://3dexport.com/3dmodel-horse-anatomy-27842.htm https://www.turbosquid.com/3d-models/3d-horse-anatomy/613232 thanks in advance.