Thanks for the feedback Pixelpatron! I agree, because of the size and shapes of the rock assets, the scene feels "noiser" than it needs to be, so I've worked on reshaping and resizing a few of the rock assets. Update 1.1 The week began with "pushing" back the level of details on the rock models, and in UE4 it became easier…
Hahaha well man, one of those dell 30in screens will set you back about $1500 alone. They ARE damn nice, though For reference, here's my new+ system w/prices: Intel Conroe E6600$389 BFG Geforce7950GX2$580 2GB Corsair PC6400$220 2xWestern Digital 250GB HDD's - $150 Asus P5N32-SLI SE Deluxe mobo - $255 BenQ DVD burner$30…
First of all, the solo channel mode for the height channel is displayed in [-1,1] space and by default negative information are showed as black. use the +/- parameter in the viewer setting to change the display and view the negative color if needed. The contrast between the two colors can be a bit hard to see sometimes. As…
When you are building characters they say that the more you know about anatomy, the better you are going to be able to get some of those important details that most people might not realize are there, but when they are missing everybody will know something just doesn't look right. In the case of firearms, something that…
i agree TGZ. It makes me sick the path that this country is going. I see bumper stickers supporting the Iraqi War saying FIGHT FOR FREEDOM meanwhile here backhome we are having all our freedoms being infringed upon, the ridiculous Homeland security bill, and each day that passes new bills are set forth to further limit us.…
second time I've posted this link in a thread but it looks great with having 512 levels of pressure sensitivity: http://www.axiotron.com/index.php?id=modbook A little expensive if all you want is a sketchpad but it is after all a macbook at its heart (so it functions as a normal laptop as well.) Its also the same size as a…
Okay, sometimes you have to select in a loop, but the main issue in your original post was the duplicate work. You can take advantage of subtracting bit arrays to avoid the duplicated work. Check out these two functions below. The first takes 11 seconds on a default teapot and the second takes 1/10th of a second. The only…
Hello! I'm trying to create a custom HUD with its own font and colors. I'm following a tutorial video given to me by a former college instructor (he made it). I followed everything he's talked about in the video thus far, but I'm coming up with errors. Here's a screenshot of the errors: After clicking on each error, 2 of…
Hey there ! I get a little problem with the UVs Normalize using maya. Here are two images explaining my problem : So when I normalize unwrap the face, here is what I get ... It should be a perfect square. Like in there :…