Hi there, Long time no chat. Ive been watching endless hours of cartoons from the 1930's, and making this prototype. http://markmoroz.wordpress.com/ or if you like: http://www.indiedb.com/games/1930s-hose-animation-game-working-title There are videos that run through the environment on these links, ill post some working…
Just toss ideas out, did you play with any bios settings if not perhaps you should test it, lower the specs all around(apart from the memory), this could help eliminate an internal issue, i can't say for 100% certainty but i recently experienced some "funny business" on all brand new hardware... never online to eliminate…
I'm having trouble with a shader i've written. up until now everything seems to work the way i want it to work, and i'm happy with my progress. this is my first time writing a shader, and i've not got any programming or code background... so please bear with me. i'm just a character artist trying to expand his skillset! so…
Ive just run a series of pretty exhaustive tests with simplygon 10 vs manual lods on a load of characters (we already know it can't cope with hard surface meshes so didn't bother there) TLDR : You'll get a better looking result doing it by hand for the same geometry cost - especially on the lowest lods Simplygon still…
Hello there, Vancouver Film School is located in Vancouver, British Columbia, Canada. We are looking for a full time instructor to teach the following: Mission Design (Visual Kismet Scripting knowledge required) Level design Theory Level Design 1 (application of theory in UDK) More details at the following link:…
Hello all! Recently I've been working on this scene with feedback in a CGMA course with Clinton Crumpler. I plan on making additional tweaks and potentially expanding the scene (just a little). Would love to hear any thoughts. Will post this to artstation when I'm ready to put this down.
Hi Polycount, I have just released my newest alpha pack. This time it includes more than 150 alphas that designed specifically for cloth detailing and sculpting. The pack contains buttons, seamless textures, stitches, wrinkles and more goodies! I have also included a few tips in a .pdf on how to best use the alphas. A…
Hi everyone! I started new game art project. This time I'm going to create a tractor - Ursus C-330. They were produced in years 1967–1987 in Warsaw. Reference from Wikipedia: I'm trying new method for hard-surface shapes (Booleans + Dynamesh). I use Blender and Zbrush for modelling. Final polycount will be around 200k…
$150 for anyone who can hack the mesh out of marmoset. I can send you the money with Chase quick pay or paypal. If you have another preferred method, just let me know. Original thread: http://www.polycount.com/forum/showthread.php?p=2310234#post2310234 File: https://www.dropbox.com/s/nlbz88aejnfrfaw/knife.tbscene?dl=0…