Hi everyone!
I started new game art project. This time I'm going to create a tractor - Ursus C-330. They were produced in years 1967–1987 in Warsaw.
Reference from Wikipedia:
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I'm trying new method for hard-surface shapes (Booleans + Dynamesh). I use Blender and Zbrush for modelling.
Final polycount will be around 200k triangles because I want to save details.
Recent progress:
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Critique is welcome as always!