I modelled a lil low-poly space ship designed in 2D by Peppi from Polycount. ( find it on page 1 of his sketchbook: http://boards.polycount.net/showthread.php?t=56149 or direct link to reference here: http://www.peterboehme.com/webpics/2d/bar.jpg ) liked it so much. still trying to figure out how to specular map, but…
Hello! We're Ilmassa LC, a Pittsburgh-based mobile game startup. We've been wandering around Pittsburgh and the internet looking for a 3D artist to fit our needs and we stumbled upon Polycount. Currently, we're building a prototype of our game to show to investors around the area and we need art for pretty much...…
I'm not in the mood to gather and upload the ref I have sitting around but here is a straight dump from a bookmark export. Most of these should be valid links and the quality ranges wildly and they are sorted so much better in my bookmarks but fuck it if I'm going to take the time to clean this mess up... Talent Jim…
I am also confused by this thread but I'm still gonna say my piece: You seem to be misinterpreting what people mean when they say 'practice'. It feels like you find one resource and focus on that for a short period then find something else. You need to practice all of these new resources you're finding by visiting them…
The bedroom and newsdesk images look like they were made as 2D vector art in Adobe Illustrator. The castle fireplace looks like it was made as 3D art in Blender. Animaze will have technical requirements for how you setup the animations and layers. https://www.animaze.us/manual/gettingstartedbackgrounds If you want the…
Hey polycounters ! I rarely post but i'm at a point where I feel like I need to open up. I've been practicing digital art (both 3D & 2D) for the past 6 years, I work professionally in the games industry (doing 3D and rough 2D for a big French company) but I want to make the shift to be a full-time…
Welcome to Polycount Shyralon! Nice portfolio, really dig those environments. However I'll just rephrase what a lot of other 3d artists have said before: unless your 2D art is amazing, it will only make room for doubt. If you want to keep your 2D work, I reckon you should pick a very limited amount of your best pieces and…
this, and also. www.digitaltutors.com (3d art) www.cgtalk.com (3d art) www.idrawgirls.com (2d art) and few others if you search on the Google. That depends on what 2d and 3d software you'd prefer to work with. Welcome to the Polycount, here you will find the tips and crits for your work needed, from people like you, and…
We've created a brand new forum found within the 3D & 2D Videogame Art section of the Polycount Forum. Some of our members are rallying together to collaborate on a videogame environment using the Unreal Development kit called the 'Unofficial' Polycount Collaboration Project. Here's the logo they whipped up: Here's what…
Hi again Polycount, I ended up getting a job while back all due to all you guys so thank you so much. I started trying to get good at 2D work soon after I started but have avoided showing anyone until now. Any kind of feedback or criticism is welcome. So far I avoid using photobashing or a 3D base, I think this one took…