@Muzz, my motivation is to show my experimentation with photo sourced style of producing concept art. I was inspired to start this after reading WETA's Hobbit Art-of books which contains a variety of styles one of which is using photo source (example, using actor's face who's non-dwarf in height photoshopped to a costumed…
There's Ogres in WAR, a look at a few of them might help with handling scale and armor transition from the miniature. http://i465.photobucket.com/albums/rr16/garrisonofwar/MoTSS.jpg http://img140.imageshack.us/img140/4743/0809222do6.jpg http://www3.telus.net/public/mehwulfe/kyan/WAR/action/ogre-vs-dwarf-i.jpg
Hello, first time posting anything 3d here. I've been trying to develop my skills as a low poly character artist and add to my portfolio, and this is my second creation.
Character, made for Total War: Three Kingdom - Eight Princess. Face was made by an awesome artist Josh Swarbrick, check his artstation https://www.artstation.com/j_swarbrick
I'm working on this character now, please criticize, please don't throw any tomatoes! He's lower poly than what I should be workin on (2560) but I've already got this far so I know he needs to be poly upped a bit. thanks todman
A hey to everyone, As you might see this is my first post and project in this Forum. Just short this project is going to be a highpoly render and hopefully a game character in the end. This is the first sculpt of the head, still need a level of detail, but it will be postet soon. Critic is more that welcome, thx.