Yoooo!!! How's it going? I am extremely excited to say that I will be entering the Blizzard Student Art Contest. This thread is being created to document my work and to get feedback from fellow artists here on Polycount. This is going to sound cheesy but I am extremely grateful to have an opportunity to take part in this…
Blizzard Entertainment has an amazing opening for an art department manager to join the StarCraft II / Heroes of the Storm art team at our Irvine, CA campus. This role is somewhat of a rare spawn here, and were sure youll appreciate the opportunity it presents. Youll need to put your seasoned skillset to good use as…
I would start of by learning anatomy of anything i want to learn (not a 2D artist, but when i do 3D, i collect a lot of references). Doing stylized is not easy. At it's basic, it's realism that has been distorted. To be able to pick apart something realistic and just leave the "bigger" part in. It's not as easy. So from…
Hello dear folks from Polycount ! To know more about me and my goal, check this thread in the 2D Section of this forum: http://polycount.com/discussion/199462/nexams-cavern-join-my-journey-to-blizzard I have a lot less experience as 3D artist than i do as a concept artist. But i'm a fast learner and i believe my experience…
We require additional pylons! Blizzard Entertainment has an amazing opening for an art department manager to join the StarCraft II team. This role is somewhat of a rare spawn here, and were sure youll appreciate the opportunity it presents. Youll need to put your seasoned skillset to good use as youll be managing folks…
Hi guys! :poly108: I've been lurker around here and I think it's about time I become more involved in the community by creating my first thread! This winter, I've been working on my submission for the Blizzard Student contest in the environment section. This is the concept art that I've worked on: and then here are a few…
A compilation of all of the final entries for the 2006 Blizzard Art competition collated into a convenient listing. If I missed anyone out, drop me a pm and I'll add you to the list. Djolar Diablo Low Poly Character http://img518.imageshack.us/img518/576/sorcsubmissionfinalsmalef4.jpg Goliath 2 Starcraft Low Poly Character…
Hi guys, I'm new to the Polycount forum. It's a great site! I'm currently applying for the forthcoming 2012 Blizzard internships in the writing department. The only thing is, I have a few questions that that are really bugging me: 1) Is it possible to apply to multiple positions? And if so, how far should I adapt my…
Hey everyone, so i wanted to work on my textures and all that jazz but i need to get my modeling mastered first. i have a couple of questions concerning. Tri's and (i dont know how to word this) but how the uv's are set up? or diff style of uv's? i have picture examples. picture 2 is a barrel and the uv's are all right…
Hey guys, I'm Toby and I'm working on an entry in to the Blizzard Student Art Contest - WOO! I'm making this thread to keep a track of the progress and hopefully get some feedback from all of you badasses. Here's what I've started roughing in so far. I'd really like to a Booty Bay-esque harbour town of some kind. I imagine…