Thank you all for the feedback I plan on texturing it some more this week,, d walker if you had some time Could you draw over the JPEG and show me exactly what you mean when your talking about the smoothing groups? Overall I think I need to give most of the wood more texture
I want to upgrade the script at some point to use the scanline renderer or Mental Ray renderer instead of grabbing the viewport lit shading so that a higher quality other than what your GPU can display is possible. In a way it is very similar to how the first polyBoost canvas drawing worked except it is all scripted…
I haven't posted in a few days. I finished all the food for my project so now I can move on to the next asset group. Yeah, I'm still experimenting with drawing metal. If it comes out poorly I just wait till the next study to try a different approach. Maybe one of these days I'll be satisfied haha.
I'm not sure what you mean. Do you mean the draw size of the camera widget in the viewport? Or do you mean the scene as it appears through the camera? If it's the latter there's no other way to control it besides lens fov mm (or render settings but they're directly proportional to the lens anyway). It won't affect the…
The muscles look really nice. Proportions are way off on some areas though. But I'm sure it's Keown's fault since you're using his drawings as ref. Maybe post some ref pics to fight off these type of comments easier. Model looks good though. The front bulge in the shoulder muscle seems a bit bulky too.
There's no thumbnail here so I'll offer two suggestions based on what I think you're referring to: In the Subtools menu of the Tools bar there's a list of all the tools on your canvas. Click on the one you're working on. With the default UI it's always on tthe right of the screen. Make sure you're in Edit mode and not just…
I'm sorry I didn't quite understand. Do you mean upper or lower part of the axe, because both parts have gem and spikes. And its not totally flat as you can see in this front side render.(Sorry about red line's roughnes, I just quickly draw it with mouse) By the way I use Blender.
Was planning to post some drawings first, but they're still not prepared and uploaded, so they'll have to wait a bit. Here's a sculpt I'm working on instead. Finally giving Zbrush a serious attempt, after many hours of plain old dicking around. And a render test in Blender. A long way to go in terms of composition,…
[ QUOTE ] side note - didn't know so many polycounters live in the seattle area... you know there's sketcgroup meeting in seattle every week that conceptart members formed about a year ago. [/ QUOTE ] Ouhh! Ouhh! Me! Me! Live Figure Drawing? Everytime I find a place that has figure sessions, they end up shutting down.
20 levels of fun with angel and you get tiffany! lol wish I had been allowed to draw the girls but my boss had me picking them out of stock websites. the process was a bit like this. boss "what do you think?" me "too slutty" boss "and this one" me "just the right amount of slutty!"