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3ds Max 2011 Viewport canvas

polycounter lvl 13
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omid3098 polycounter lvl 13
In 3ds max 2010 we could easily fix seams or do photo-realistic texture painting using viewport canvas. by capturing viewport, open it into photoshop, fix seams or make changes and update texture.

now I'm trying 3ds max 2011 and I could not find any tools to do something like that. all available tools just lets me paint directely into 3ds max.

do I miss something? or is there any other similar ways in 2011?

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