Small update based on feedback, mostly lighting changes and small alterations to the walls. I might replace all the wooden chairs with office-y swivel chairs, who knows. And the chunky CRT monitor annoys me too - it looks nice in Marmoset, so I'm thinking that it's a Lightmap related thing. Might chamfer the edges and…
What I usually do, is I export my meshes with black vertex colors from my 3d modeling app, and then I paint them in unity using this free tool from Synoptic entertainment : http://www.synoptic-entertainment.com/downloads/item/56-unity3d-advanced-vertex-painter in some other occasions, I export painted meshes from my 3d…
He sent me this about an hour ago: 7:19 PM - Ziedrich: add my new acc h t t p://steamcomunily.com/profile/6258923158712436/ (added spaces so no one clicks on it) Notice the address, takes you to an exact copy of steam, profile pages and all, and asks for user and password info to login just like always, when you get the…
thanks for the comments GCMP, the ref you posted is more of lava showing through solid rock imo. the ref i was using was this one around the 0:56-1:06 mark. I'll have another go at the alpha on the crust though and see if i can make the glowing look more natural. glottis8 - i presume you mean a quiche? any ideas on how to…
#55 Zombies are incredible problem solvers, but hide this skill after the death of the zombie known as Einstein(no relation to the human, he just liked the sound of it)who still holds the world record in solving the rebix cube the fastest despite his slow movements. #56 Zombie flesh was considered a powerful aphrodisiac…
Day 56 What's new: * Vehicle got much stable driving behavior - no more sudden stops due to landscape irregularities or crazy spinning wheels when they in the air (now it's a per tire check if wheels touching ground instead of a general check for all tires) * Lots of improvements and bug fixes, related to inter-module…
a few are higher for faking blend trees [20:43:51] James Nicholas Benson: the run walk jog and all transitions are 120 [20:43:56] James Nicholas Benson: but yeah its 30fps for almost everything [20:44:05] James Nicholas Benson: i actualyl talk about that a lot in my gdc talk [20:44:08] James Nicholas Benson: which will go…
This is a model I textured and mapped the UVs for the a Torque project. It was originaly modeled by Sarah Airington, but I did some editing to optimize it add a little more details to the mesh. Rendered with specular and glow map. The model has 2991 triangles, but I only had to texture 31 different objects not including…
Hey! you should focus more on the secondary/tertiary forms before going into details. From the side view you should check for the plane changes of the nose and the part under the mouth, also seems like there is something weird on the cheeck. You will get it, i post some links that help you understand better, try to compare…
Yeah for sure, but even though reference says orange an orange tint ain't that sweet on the eyes, that's what I think ^^ Can't really say that that orange reference shot you got there looks nice :) But it's just my preference of course. Maybe looking at Gran Turismo 5 would be good? They have some tunnels in there.…