I like your attention to detail as far as I can tell a very high degree of accuracy going on here, just by zooming in on those tracks (...btw an element that's kinda my thing) because usually not only the largest part but also screen space coverage as well, so stands to reason if modeled correctly then consistency will…
Hi all, I'm interested in really learning anatomy and how the human / animal form relate to character art. I'm just wondering how people recommend going about learning it, some good methods / practices etc. I know a good way to improve artistic ability in terms of character form is to just sketch from life as much as…
Oh i meant how you have a real jacket and it might have an: interior layer of clothing and an exterior layer of clothing & they play off each-other, which i think could benefit being done even if just a simple "re-cloning" of the exterior flipped made into the interior. Should be quick just mentioning it because the jacket…
I think failing at stuff in college and not doing it again for years is a pretty relatable experience for many hahaha. I am not 100% sure what exactly is hurting my hand, more specifically having thumb issue. I went to get it checked but they didnt seem to find much wrong with it aside from premature/early change that…
Hi, I've made a post at the autodesk forums as well but maybe somebody here has some experience too: im using maya 2018 problem is after adding blendshape nodes (created from shape editor) to an animation layer, whenever I select the associated mesh or animation layer I have a freeze up of several minutes. Same on…
Frankpolygon's perspective is what I'd think about plus the principles discussed relate too other shapes/subd processes as well e.g. Hemispherical intersections "Segment matching is a fundamental element of most subdivision modeling workflows." It's not the topology "A significant problem with trying to formulate a fixed…
My monster WIP Monster (baium strain related) the model is not exactly like the concept. I've added something to my ideas. :) It looks a bit strange , but I learn it :poly121:
I like listening to the collective podcast: https://soundcloud.com/the-collective-podcast They often talk about how they started in the industry, how they balance work/life and how they approach different struggles they have encountered. It is not only game related, but overall art related podcast!
Hi everyone, I am looking to join a serious indie game dev team to gain experience and build a dedicated real-time portfolio. I am offering my skills for free. About Me I have over 20 years of professional experience across 3D generalist roles, architecture, product design, and motion graphics. However, I am currently…
Hey yall, I need help with choosing a grad program related to VFX or Game Design in Vancouver or Montreal. I have a BA and have studied modeling/texturing/basic rigging/basic scripting/rendering/lighting and some secondary skills all in Maya. I've worked as a 3D Generalist for 2 years, and want to make a move to Canada,…