As part of my new project, I created a remaster of the iconic location - the "5to2" cafe from Silent Hill 1. My goal was to preserve the dark atmosphere of the original while enhancing the visual quality. I'll be glad if you leave you like on my art station - www.artstation.com/artwork/bgOQlv
I think the whole texture /material side of CG is dying slowly. You can see it just here in this part of polycount lack of new posts and in modern games in general. They have same plastic look, PBR much ha-ha with generic 2x2m textures deprived of any individual traits in perfectly same looking games. Same procedural edge…
Hello, I am new here. I specialize in animating game characters. check out some of my videos at http://www.yoube.com/truebones I also have some of my motions for preview at http://www.animeeple.com Thanks and Cheers
Last Update : Hello guys I'm starting a new project and I choose to make a fan art of Thief with a concept from Mathieu Latour-Duhaime. From now I have the preproduction planning done. I'm moving to the 3D blockout, placeholder texture and a raw lighting into CryEngine this evening/night. I'm also planning to put this into…
Hello. I have been working on my portfolio project for the last 9 months and I feel like I'm starting to loss my focus. I only have six months left til I graduate. I'm also not sure what I should be focusing on to put into an Environment Artist Portfolio. I've looked at people's portfolio's and most of them seem to focus…
Hey everyone, I want to improve my 3D modeling skills and aim to create something similar to the black dragon model below. The model appears to be fully rigged and ready for animation. What software should I learn to achieve this level? Which techniques should I focus on? I’m currently using Blender, but I’m not sure what…
Hello, I am trying to bake a high poly model into my substance painter and it keeps giving me "Failed to load 3D scene, bad allocation." I seen a few sollutions online but nothing seems to work. Most say it is a RAM problem but that sounds confusing. Also I just tried to put it into substance normally and did not work…
Hello, I am studying a Masters in 3D Games Modelling at Staffordshire University, UK, and as part of my dissertation, I am carrying out research into whether the colour palette used in computer games affects player progress within a level. It would be much appreciated if you would participate by completing this online…