In fact make sure its a core 2 duo because OSX Lion requires it, and to work with the latest version of XCode you need the latest OS, right? [Apple] are sneaky [bastards].
Our friend Xcal will be streaming our PAX arena mode live tomorrow at 3 pm central at: http://www.twitch.tv/zrozilacx Come check it out and leave comments / feedback / questions. :)
Now that bring back some memories. New weapons and items are very welcome and I hope they come up with new game modes and item delivery systems to keep this thing addictive!
Works in marmoset 3080, i used the trial to make the files to share with all you, thanks marmoset this is my thank you to all of p.c. Need help let me know... If you update it to work better or in 4 let me know ... Probably need the link right lol, opps. https://www.artstation.com/iam717/store and to beat the concern to…
Hello lovely people of polycount! I just have a quick question, more like asking for your opinion : Is my taste in design shit? *Before I move on, my Artstation : https://www.artstation.com/artist/doodlok and my improvement thread : http://polycount.com/discussion/178177/davids-improvement-thread-cc-welcomed#latest That…
The objective of this project is to seriously improve my photorealistic skills. As of now i've only touched the modeling and texturing part, meaning that all that comes with post-production is yet to be seen (but if you have any suggestion it would be greatly appreciated.) Needless to say the scene should ideally reach a…
Probably too late but if someone is asking the same thing... i fixed my issue this way In your substance, add a 'gradient' node juste before your baseColor output. Your baseColor output will be set to color mode and not grayscale.
Ah-ha, okay. Thanks for the info! I was having a bit of trouble yesterday LoDing the stock trees that come with CE3; do I have to un-pak them to do it, or do I need to make my own meshes?
MAN! Thanks VIG for that link on the joints! that is really helpful. Cody-Yes im building the character basically as a base mesh for zbrush. I will use it to generate normal maps off of eventually...:) Thanks for the tips and more progress to come soon.
It might be because Marmoset doesn't support features from SD6 yet, make sure to enable the SD5 compatibility mode in the preferences of SD to highlight any potential incompatible node in your graph.