http://makearmanotwar.com/ btw this is a competition that might be fun for anyone out there. Lot of money to be had. I don't know much about the packing stuff and scripting and coding. I have a rough idea. We have designers that do that work. Animations depend on what you are doing. The memory point LOD define axis that…
not sure if this is the right place to post it, but i thought that i'd share a video (fairly old) that i just uploaded onto youtube. Its a french project (with english subtitles) in which we had to advertise a product within a minute or two... chek it out and tell me what u think: http://youtube.com/watch?v=hgKw7Bz2hf8 PS:…
Ah. glTF allows you to store separate animation tracks, but you will need to use some code in your target renderer to play them all at the same time. Just recently, a former colleague recently wrote his own glTF extension to dynamically move the clock hands, according to the viewer's local time. Here's a…
Trying my hand at some animation, here is my 2nd try at a walk cycle and first try at a run cycle. I'm going to keep doing a lot of different animations and keep doing walk and run cycles until I get better at them. All crits are welcome and appreciated. RUN [ame] http://www.youtube.com/watch?v=ooq8QQJC34U[/ame] Walk…
[ QUOTE ] MAEBASHI, Gunma Pref. (Kyodo) An environment machinery maker has developed a robot that can be ridden and maneuvered like one in the animation series "Mobile Suit Gundam." [/ QUOTE ] http://www.japantimes.co.jp/cgi-bin/getarticle.pl5?nn20050518f2.htm
Pictures of the issue: http://imgur.com/a/aCyN0 Tutorial I followed: https://www.youtube.com/watch?v=WBhbKnjwcr8 I'm new to xNormal, anyone know what I did wrong?
Hey everyone, I’m looking to put together a small team to build a free Five Nights at Freddy’s fan game. This is an unpaid passion project for building portfolios, gaining game dev experience, and making something genuinely creepy. The Game: I am keeping the exact setting and lore under wraps to prevent the idea from being…
That's usually my first thought when I see a mod based on someone else's IP ... 'Why not just come up with your own thing?' It's safer and you get to keep it.