Work/Family/festivities overload and free time to continue I decided to approach the idea of adding a jar with a glowing element inside. I also am trying to texture this in a semi realistic way with the stretched proportions. Akin to some of the old fantasy style paintings you'd see where they paint realism but everything…
Using the referenced bust as an example, the sculpting in ZBrush would take at least 18-20 hours assuming you have a lot of experience with ZBrush and knowledge of anatomy. The fibermesh beard stubble is another consideration. A "sculpt only" is really not going to gain you much if you are doing game-related art (other…
You can do t-shirts, easy stuff like pants or something fairly easy. But fitting and pattern making is a whole new level of complication. Try making a good looking and fitting trench coat or something and you'll see how fast it can get out of control if you know nothing about this stuff. But what if you want something that…
really digging the changes youve made. I really dig the step and the porch because its got a stylized silhouette to them, however when you look at the rest of the shack, it really feels out of place compared to the realistic proportions of the rest of the building. I'd either push the rest of the shack with that cool style…
Nah its for an animated short film. The story is the following in short : a Guy have to go through a hall to get the chest. But there are 3 traps on his way. I know the story is like a videogame. My teacher wants it more "realistic". Here's what i changed. I'm happy with the floor, but it has a lot of polys, and idk how…
while these proportions aren't "correct", they still give a pleasing form to the character, I wouldn't change them too much myself, they have a cool style. obviously if you were going for realistic proportions then it's wrong and should be changed, but if you weren't I see no reason to go a more realistic route. And while…
Hello guys, I'm currently modeling a building (see here : https://polycount.com/discussion/209219/wip-the-time-shop). And I'm trying to create some lights so I can display the house. I had a studio lighting, but that makes the modeling look like a toy. So I wanted to make an exterior lighting so it is more realistic. I…
Right, so I am making a shield, quite simply. It looks like this, thus far. There are a few problems I am encountering. - Realistic damage. I'm having a hard time making realistic cuts and scrapes. I feel I could do better. - Marmoset Toolbag 2.0 help! I could do with some help as the wood looks too shiny/glossy always and…
Ok, feedback. So this is with perspective with seeing you grow and change over the years. I think one thing that i do miss straight away is your take on more realistic characters and style. I love your cartoony stuff but i do miss the more realistic proportions and anatomy at times. I personally think you have taken a step…
poopipe left out one major factor though. I don't recall the technical term but every bullet has certain flight characteristics that will not only effect when and and at what rate it will drop, but also how much it may rise. So if you buy a box of rifle rounds, oftentimes there will be a chart on the back or the side that…