It's its looking really good so far! I feel like the feet look a bit odd but it matches the concept, super excited to see what will it look like when it is finished.
Bonjours à tous, here is my sculpt of Evelynn Blade Temptress skin, concept by Vald Bacescu who was really nice to let me use it. The plan is to use blender for the remaining of the pipeline and have the character animated in a Marmoset viewer. Will post update. You can get my PlastiClay matcap for free here
I still hyped by Overwatch, i decided to do a character of mine based in overwatch universe from zero, so here she is. Hope you like it buddies! JADE Real Name: Jade, Age: 30 Occupation: Viper Squad Commander. Base of Operations: Around the World. Role: Offensive (Jade was a nice soldier in the army in Egypt. there Pharah…
Hey there, I decided to finally make that one big character for my portfolio so I chose Thorus, the guy with the coolest armor I first saw in my favorite PC game: Gothic.So I decided to take baby steps and go from assets to character and I started off with his sword.(fandom alert) I had to take in game screenshots for the…
Hi everyone.This is the first time I'm doing low poly from high poly and although I'm following tutorial, I made some things differently so my retopology is not as 100% precise as in the video. Can you please take a look on this? Maybe if there are many dense areas or vice versa etc. Thank you!
Hey, everyone, I have been working on an environment piece inside Unreal based on the awesome work by Vincent Proce on Magic The Gathering, especially by one of the plains cards in the Zendikar expansion. Right now I'm working towards finishing my set dressing, I'm planning on also adding some moss and replacing the cloud…