Hey guys This one has been in the making for a long time but i feel that the time is appropriate since the memory is still fresh For the last few months I've been interviewing with a big game studio in Irvine for a job as a character artist. After they saw my work on polycount i was contacted and asked to do an arttest,…
How many of you have experience pitching games to distributors? Not me. I'd be willing to bet that most people offering advice don't either. I'd recommend heading to a indie games/casual games community and asking there as you might get a more informed response. My advice would be for you to think of what's the worst that…
I just want to say if anything happens at the end of day, that I still love you Polycount. No matter the serious disagreements I have had with you guys, whether it was in my PBR cartoons thread or any of my previous threads on here, I just want to say I love all of you. Edit: Didn't want to sound too dramatic. Just know…
Well its all modeling, even if you sculpt. If its a scify character there will probably be more hard surface, so you would use what ever is quick or convenience for you. If its a medieval character it would be quicker for me to sculpt it. But what about low poly hand painted characters? You could sculpt or model them. The…
Basically, I'm working with a friend on a tutorial project for the C4 game engine. The tutorial explains how to texture an object using Gimp, notably an object with glass, and glowing parts. So, something scifi-ish would probably fit that theme. The model will be freely distributed to users who use C4, and can be used in…
That pose made me Lol. Dont know if it should be there, tbh, who is she showing her hand to? A simple pose such as one suggested by pior would fit better. Also, im having a problem with the relative scale of the entire scene. That stop sign is wayy too big and i think the hydrant could use some negative scaling aswell. Or,…
Of course some people are going to lose. Various industries and technologies will be phased out as better ones emerge. It doesn't take always rocket scientist to figure out which types of industries will tend to fare better than others. But even if you can't do a good job of this yourself, you can rely on savy fund…
As Trackmania Sunrise will hit the stores soon (April 6th 2005 in Europe), you'll be able to make you own custom cars (within the limitations). I consider that the same as a "PPM" , but with a car mesh. Trackmania has a strong multiplayer component (and a great community), custom skins are already heavily used (especially…
It depends on what you need it to do: How big is it? Are you baking normal maps to it? Are you using tile textures or a trim sheet? Will the UVs be packed with other objects, Etc. All of these factors will change how you need to approach it. A few strategies that could be adapted to your specific needs: you can mix and…