Hi, we're looking for a 3D environment artist(modeling; texturing has to be done SubstancePainter) for our animated short/TV-special 'Blood&Clay'. Our 'core' assets are scanned miniatures and we use real-life scans for background assets as well. Look and feel of your work has to blend in. https://bloodandclay.com/bnc.php…
I have an issue in Xgen that my groom won't generate when set to the standard Generate Primitives mode: Randomly across the surface ( which I usually use ) but when I change the generation mode it displays the hair just fine. Anyone knows what the problem might be? It would help me a lot, thanks :)
There are alot more games out there being played daily other than the most popular ones like HL2 or WoW. And while FPS is a huge chunk of most PC games, its not the only genre PC has. I'd take PC gaming over console gaming anyday. And if you are bored of PC games, get a usb pad and play some emulators of NES, SNES, SEGA,…
Would something like these raised and cracked surfaces be something sculpted as secondary forms? Or would they be more randomly generated with Substance Painter? I figured the latter, but then I'm wondering if even things like this would be intentionally designed?
There's the argument that communities could allow ai generated images from neural networks that trained on ethical data, but the problem still exists: such things are very few and far between, if at all. Any ai generated image will without a doubt have been generated from a neural network that trained on copyrighted data.…
Technical Artist Flight Reports to: Lead Artist Base Location: Kent, UK To apply, go to www.dovetailgames.com/vacancies Overview of Department Dovetail Games is scaling the development team to deliver the next generation of flight simulation to the PC hobbyist. Summary of Key Responsibilities Dovetail Games is recruiting…
I wouldn’t make the interior glass opaque, that would prevent refractions of the room /wood behind the bottle. Instead, flip the normals of the interior, so it’s more like a bottle within a bottle, and color that. The lighting you have now is very front-lit, with too-dark edges. It would be more dramatic and visually…
Took a break from the sculpting since I have spent too much time on it. Did some bake tests, and am working on prototyping the glass material. My references have very wide and even specular sources which makes the glass appear much more diffuse than it really is. I did find a single additional image that has better detail:…
Hi all, I am looking for some feedback/suggestions on what could be improved / added to the asset to make it better, its currently in pre-release production. UP is a tool that procedurally generates different components of a solar system, there are different types of planets and a highly customizable background generator,…
I don't normally like to talk things up (especially if I didn't make them) but this is really, really good and the Docs/promotional material don't do it justice. I've got a lot of experience using real satellite and GIS data in Unreal and it's been a completely miserable experience the whole time - despite the suite of…