So I generated vs project files and ran a build in 2017. This is what I got. Severity Code Description Project File Line Suppression State Error LNK2019 unresolved external symbol "__declspec(dllimport) public: static void __cdecl UHeadMountedDisplayFunctionLibrary::ResetOrientationAndPosition(float,enum…
Hey guys, I really need some serious help. I Have just finished modeling a very high detail car(1.8million tris) That includes the interior and exterior as well. The client I have done this for tells me that they want a 50,000 tri car built from this model. Here is my problem, I have never done low-poly converting before…
Hi all, I'm going to be starting to work on my portfolio soon and I'm wondering which type of project would work best. I'm a bit of a jack of all trades, I know how to model characters to the point I could probably land a job at a lesser studio, I can animate a bit too so that might help. But if there was a weak part in my…
Hello everyone, ten others and myself are working on making an online 3D animated series. We are looking for any talented people willing to join, simply PM me on here with your email and skillset. The series is called Fall Of Enchantment, the genre of this project will be of the supernatural action genre. The story follows…
Hey all, I was browsing through my external hard drive while cleaning up space on my laptop and found this old animation from last year that I made (time frame was about a month from concepting the storyboard to finish-ish). It's a bit different than what is mostly posted on the forums, but I figured what the heck I might…
Hi all. For my final year project for university, i looked at the progression of visual realism in racing games and how developers have gone from games such as pole position in the 1980's to Gran Turismo 5: Prologue in 2008. So i modelled three cars to show the progress through the generation from all the research i had…
Here's some ZBrush models. This is preproduction for a project one of my profs is working on. Large image at: http://daapspace.daap.uc.edu/~fenzlda/images/AliceL.jpg
This project was built as a deliberate learning challenge, pushing my skills in three specific areas: PBR texturing, real-time lighting with Lumen, and modular asset construction. The result is an abandoned industrial corridor where nature has slowly started winning the fight against concrete and steel. Visually inspired…
Whats going on people. Just made an account so i'm new on this. I'm in my third and final year doing a 3D Games Art course at the University of Hertfordshire. My final year project is called Unite The Route which is basically a racing game trailer in the cry engine which is set in the 1970 on the roads of route 66 in…