The sequencer is beating me up, I can't get it to space out the tracks back to back with a 10 frame buffer. So far all I've managed to pull off is have it adjust all the tracks to the same start frame. Despite my best efforts to reset all the tracks to zero before sequencing when the script is run again, they all keep…
Can anyone tell me how to set a material to additive transparency in Maya? I want to create a muzzle flash using a texture that has no alpha channel - just a white/yellow/red/black flame gradient. The black part of the material should render as transparent and the other colors should add to the colors behind them, just…
I know a lot of you are users of Firefox. Having found the joy of the Firefox extensions, I was wondering if anyone had any recommendations for good ones. Right now I am currently using adblock http://adblock.mozdev.org/ and Tabbrowser http://www.pryan.org/mozilla/site/TheOneKEA/tabprefs/ Anyone else with any fairly useful…
I modified a few poses and played with timing a bit.. I still want to re work the frame right before the cluib flattens out. Still thinking about annothign more frames to help his transition back to idle.
lightbox so he can do traditional animation, if he is into drawing I mean. Keyframe MP is a great tool that lets animator see their video files frame by frame... costs 35 bucks... http://zurbrigg.com/keyframe-mp
Minor Update: Arm frame complete. That pretty much does it for the outer frame base. I'll be going out of town for a few days, but I'll be back at it once I return. Next item to block in: the dress. Have a good weekend!
That's hard because it's a cycling animation and a red ball to track would require unique frames for its entire cycle while the current setup requires only unique frames for the interval between two identical balls passing the same spot.
As a pointer to those that can't seem to make it work - Cross your eyes until the image becomes 3 frames side by side, then start focusing on the center frame. Eric - fantastic pics. They have intense depth when viewed this way.
mray and vray both allow caching of photon emission/luminance calculation/pre-whatever, so they this information can be distributed to slave machines, or be the same for multi-frame renders. It also has the nice benefit of being faster per frame.
thanks guys but his hard drive is dead ... and i blame mac. It might not be the macs fault but ya know i feel better blaming a mac computer since they are evil and dirty expensive hookers (but i love my iphone)