Oh you haven't seen long yet... There isn't one way to do everything, be very skeptical of the people that say there is. There are ways that might work better but it all depends on a lot of factors . You can get there by many roads, some might take longer than others but they will get you to the same place, eventually. I'm…
Well ... the search seems broken at this time, as searching for the name of an artist doesn't necessarily bring up paintings by said artist. I just searched for "Waterhouse" and none of his paintings showed up in the (many) results on display. Yet a regular search engine like DDG (or a stuffy local library, for that matter…
Hi everyone, I'm a Spine animator and artist with over a decade of experience bringing characters and ideas to life. I'm actively looking for work opportunities and freelance work and would love to collaborate on projects that need a creative touch in both animation and art. Let's connect!
Scott I feel for ya buddy, it seems like there really is "no country for industry vets". I had a bunch of friends that worked for Humongous Entertainment and when they switched from 2D to 3D most of them decided it was a good time to leave the industry. It was an uphill battle for the few that stayed in, I think out of the…
Personally I find, aside from the jump in power which while reasonable is quite a small step to be honest. The pipelines themselves really haven't changed much. Higher vertex counts, more complex Shaders. The pipeline itself hasn't really changed, atleast it hasn't as far as the X-Box or GameCube were conserned. The…
Well, as a study I can see it as being valid & very useful and we should all endeavor to do things like this regularly to sharpen our skills. However, it does not, at least to me, appear to demonstrate any real creativity. He's not an artist. He's a human printer. I clicked the link and skimmed the tut quickly before…
www.proeliumtactics.com Environment Builder / set-dresser Proelium Studios is looking for a passionate environment builder / set-dresser. This role involves working with the Creative Director to pitch, build, polish, and ship levels using Unreal Engine 4. It involves close collaborative work with the Creative Director to…
Question about working in Gaming Industry: Is working as a 3D Artist for Games really a creative job day for day? Or ist it more of repeating the same technical workflows all over over? I am trying to figure out if this is the right way to go for me jobwise. I do enjoy doing 3D, even if I am by far not a professional yet.…
I am looking for talented and exceptional people to join our small but very experienced and creative team here at Snapshot Games. Our first project is Chaos Reborn, a tactical RPG for multiple platforms. I have been working on the design for the game for over a year, and the project has been recently funded on Kickstarter.…
Naked Sky Entertainment is an independent game development studio based in Los Angeles that practices the following principles: Making games that are fun, innovative, and socially responsible Fostering a creative environment where everyone's opinions are heard Shunning steep hierarchy and never-ending bureaucracy Inspiring…