Hey, JadeEyePanda. I think alfalfasprossen is right. Unreal rigs always have their "root" bone at world 0,0,0. This joint never moves. If you look at the two different anim sets in the UDK, "K_Anim_Human_BaseMale" and "K_AnimHuman_AimOffset" you can see that the BaseMale one has a bunch of bones set for the "use…
Idea: -Player can build their own mesh/monster out of blocks. -These blocks will form a monster of the players creation in various silhouettes. (crossy road example below) think like this, but even more variety, like non huminoid non quadraped creations. Squid, or dragon or random many limbed creatures as well. -I want to…
Studio: R16 Interactive Project: Tale's Edge Role: Technical Animator Type: Contract (hourly or day rate) with opportunity for full-time if deemed a good fit for both sides Location: Fully remote, global applicants accepted Rate: Competitive based on experience, engine understanding and location. Please share your…
SD 2017.2.1 - 2017.2.2 Fixed: * [Content] Typos in "Directional ..." nodes * [Content] Various Typos * [Content] Tile Sampler is set to "Absolute 32 bit" * [Content] Shape Mapper: visible artefacts on the shape border in some cases * [Content] tiling and "Non-Square Expansion" parameters in Polygon 1 are broken * [Content]…
Well, that's precisely why I was mentionning earlier that some of the confusion in this thread might be coming from where you are in your learning of polygon modeling in general. This (and the weird question about the ears) 100% confirms it. And again none of this relates to "old" or "new" models (beyond the fact that…
There are none as far as I know. I figured something out. It's a bit of a process and I got it to work, but I don't know how hard you can push it, and the max bone count per skeletal mesh will be reached if it's a huge number of bits for the simulation. What I did was create the meshes, put a joint in the center of each…
I got me a 12wx and I'm really diggin it so far. On a sort of related note; I have a few complaints with Wacom. They have been THE leading tablet manufacturer for over 10 years now. You would think that in those years they would have done the following by now..; --Price drop on their standard Intuos brand tablets. Since…
Just saw this posted at another forum: http://twitter.com/#!/taswell/statuses/4593477140619264 someone from www.giantbomb.com apparently saying that Bizarre Creations is being closed down? Sucks! condolences if you were there. I was actually thinking of applying in the new year!