[ame=" https://www.youtube.com/watch?v=TL32wPtA7EE"]G'day - YouTube[/ame] Here's a little teaser trailer I made in SFM. :) So the model is finished for now. I ended up getting help from a programmer buddy on Steam to get her functioning in Source. I tried myself and ended up breaking Maya, SFM, and Steam all together…
So, let's give it a try guys. As it was suggested by almighty_gir 3 different subjects will be submitted and the community will choose their favorite. As soon as there's is enough votes to decide which subject is the most popular the WIP thread will be created and the art dump will start! For the fist time, I will pick the…
Hello Everyone, I've just finished my charcter manually rigging (my first time) then the next process is Skinning, before that I recorded some keyframe animation for simple deformation test with my character skin applied. BUT, (this is my first time with animation) first deformation test area is from foot to ankle, then…
Daz studio has available some characters with anime style, but they might not be of your liking. There are also very good custom models, heavily tweaked and modified. Here's an example of a good use of Daz genesis 8 female model: Again, Daz Studio is just a tool with parameters, what makes the difference is the artist.…
So sorry I didn't read this until now. I have a terrible habit of monitoring a thread for a few days and forgetting about it. Sometimes I figure things out slowly, but this one persists. The video you linked to was the one I arrived at too. I know he calls it smooth, but that's linear rotation - hardly smooth :s I've been…
Hi there, we are currently looking for a 3D Modeling Artist with very good skills in advanced/high-end poly modeling as well as good knowledge of applications like Maya, Max, XSI or Cinema 4D. You are going to take over the following tasks: * Modeling of soft parts mainly for vehicle interiors as well as modeling of…
I could really use some help. I have a project I'm working on, but I am by no means an animator. I've made due so far but my knowledge of 3DS Max to Unity animations is limited. I want the cables I'm animating to behave more realistically, but I'm having trouble getting that to translate into Unity. RIght now I have a…
Scatter compound object is one of the older tools, so it's had less love than newer approaches. Thankfully like everything else in Max there are multiple ways to scatter things. Object Paint is pretty nice https://help.autodesk.com/view/3DSMAX/2024/ENU/?guid=GUID-2C745521-EAD4-4A9E-A2CF-7A4B6DDC486D Array modifier is the…
I absolutely loved all of the ideas presented in Escape that differ from the normal types of challenges we see incorporating Team Dynamics, Open Endedness, Multiple disciplines, Lose Rules, etc,. I think it proved to be a great venue. I believe that this venue creates really unique and original art and the creativity…