I accepted an offer from Arena Net as a character artist today. I will be packing up and peacing out to start the job on May 12th. Peace out right coast. What's up left coast?
Been working on this sword to practice and learn more about the PBR workflow. It's some leaf design sword that I saw on the net. I'd love some feedback. Here's a shot from inside of toolbag 2: And my maps:
I was hoping to render to texture normal maps using non sqare texture sizes, ie 2048 by 1024. Does n't seem to be possible though. it would be nice if max uv editor displayed this size properly also.
I'm looking for someone who can rig our 3D Models. The model has around 3000 tri. Please, send us an email to jobs (at) magnastudios (dot) net Include your rates! Thanks P.D: No rates = no response.
I see a button in Icolors for every part of the interface except for the status text color. Anyone know how to change this? It's not a big deal but my OCD is going nuts over it.