look into learning editions, imho the one that closest resembles the actual commercial program is XSI i think its www.softimage.com look into it, i think they also have alot of tutorials and videos to get you started, XSI also has game tools for getting your work into games (HL2) and then when you're confident enough or…
Customization is a great idea as long as it isn't mandatory. In 3dsMax I use another layer manager its called the Onion, in addition to name selection groups and the new select object by name dialog but its slow to launch especially with heavy scenes. There have been times I have launched it, said forget this and while its…
I have been working on a weapon. I blocked it out in 3dsMax, exported it as an .obj to zbrush and modeled the high res Weapon. Now i have made a LowPoly version of the gun so i can bake normals (using xnormal) on it. But it seems the normals are completly distorted. The Sheels are kinda connected, even if its not visible…
Looking for skilled 3d people who use 3dsMax v6.x+ and/or Photoshop for use in building models from concepts. These will then be rigged, texturered and animated (by yourself if desired) and imported into the game, Dawn of War. Models usually range from standard units (2000-2500polys) to unique ones (5-7k polys). Bipeds…
I myself did consider learning 3dsmax but I decided to stick with Maya for sometime.There is a lot of advantages that go with learning apps.Like myself,I love learning apps just for the thrill of challenging my IQ on how fast I can learn and understand it.So I get the trial version and see what features can make my…
NEW POSITIONS! ★ Rigger (1) * Experience with Blender, 3DsMax or Maya required. * Experience with rigging animations is required * Expected to rig characters/creatures, add morph targets, and fit animations to new riggings * Expected to meet deadlines and help expedite characters asset finalization * Please include…
For modeling, I love it, very quick, light and intuitive. But its not the end all-be all to the 3D packages. Its a modeling tool. It really depends on how intense the modeling is going to be if I really need to fire it up. Most of the time I should be using it, I don't because it is a separate app and I figure why bother…
SuperVillain Studios is looking for artists as we ramp up on production for two original titles! If hanging out with fun people making fun games sounds appealing at all, submit your resume and samples of your work to cglenn@svsgames.com Character Animator Requirements: - Ideal candidates have a keen understanding of the…