I don't see this as already having been posted, so I thought I'd share the link for any of you who have been living under a rock for the last few weeks :) . The Epic demos went up today. Mike Kime's and Mark Morgan's are pretty damn cool. Check them out!…
Under 3dsMax in the past, i used to have a little icon associated with Max (from windows XP) that showed you a preview of the scene once you landed your mouse over it. Now with Max design 2012 and windows7, i never saw it again. Is there a way to bring back this little gem back ? this was particularly useful when going…
Epic Games has released the latest version of UDK for October 2011. This month's update includes new features such as god ray and shadows support on iOS, as well various additions to the landscape and foliage system. And as always, there are many smaller improvements to resolves bugs and increase overall performance. Check…
Hi everyone! I am preparing a set of furniture, and need to make some organic forms (many curves and very soft), so I'm trying to 3ds max 2011. I've read in some forums that NURBS is a good tool, but I have not figured out how to use it Can anyone help? Thanks
Hello; Do anybody know if this script exist for maya 2011 ? http://www.creativecrash.com/maya/downloads/scripts-plugins/polygon/c/mirror-uvs-tool I just want to edit my uvs along a central axis than mirror all my modifications from one side to the other. Thanks in advance. Massimo
Well, my entry for the Riot Creative Contest 2017. It had a lot fun writing it and I even challenged myself to write my first piece in my non native language. Expect from the title, I'm pretty satisfied with the end result.
Alright, here is the roadmap. I will release transition versions for 2018. I will convert one of ToolSeqUD MEL scripts to C++ plugin in each transition versions. Products will be tested and stable, however there will be no update for documentations and tutorial videos until all of conversion jobs are done. Although I will…
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Cant import character into 2019. Assets/ Import package/ only custom available. Navigate to fbx file and its missing. Import character functionality not visible from the install section of the unity hub. This is pretty frustrating. After a lot of searching I found the animations preview option. Installed activated included…
<engage sales talk> ShaderFX, worlds most integrated and artist friendly real-time shader tool, is now available for 3dsMax 2010 (32 and 64 bit). Why bother with external shader tools that require cumbersome exporting/importing and only offer non-interactive feedback, when there is a fully integrated editor available!…