ok I have been having this issue for time now with my normal mapping. A seam will appear, despite having my uvs merged and softened smoothing groups. This has been bugging the hell out of me for some time now. I beleive is mainly to do with the edges on my base mesh. Iam using transfer maps - High Poly (left) - Low Poly…
Hello, I am need get done the simple puzzles pieces from vector to .obj with low polygons count, but not decreased quality. This should be done in several size groups from 9 up to 200+ pieces in one Unity3D scene, so knowledge of how to optimize polygons count of 3d object with no impact on quality is important. One group…
Hey dudes, heres my entry for comicon this year over at GA. I picked Valkyrie, but decided 2048 and 12k poly's was an opportunity to cram in way more shit than a viking chick with a braid and spear, so i overhauled her from top to bottom in a style that I enjoyed more. I took inspiration from Aion, Genzoman's wicked…
Hello all, As I am in market to buy RAM for the laptop, here is 3 choices I have. GeIL 4GB (2 x 2GB) Newegg.com - GeIL 4GB (2 x 2GB) 200-Pin DDR2 SO-DIMM DDR2 667 (PC2 5300) Dual Channel Kit Laptop Memory - Laptop Memory mushkin 4GB (2 x 2GB) Newegg.com - mushkin 4GB (2 x 2GB) 200-Pin DDR2 SO-DIMM DDR2 667 (PC2 5300) Dual…
Absolutely 100% worth it. There's no reason not to. It will require a bit more effort because you have to file your taxes quarterly, some states may have a "franchise fee" that you have to pay quarterly or annually to stay open, and it will cost $200 - 600 depending on your state -- check www.legalzoom.com, that's where I…
You hit a little closer to WoW Night Elf Lodge than you did Fable. Fable really never struck me as all that garish when it came to the color pallet or all that deformed when it came to style. The shape and construction of the roof bothers me. In the roof ref you posted, the roof is supported by the giant vertical timbers,…
In my experience that is exactly what you want to do. Polycount on things like that wont make that much of an impact as while you are doubling the polycount, you would only be doubling 100 to 200 tris for some grass or bush etc. I am sure there is a double sided shader in Unity (cant remember off the top of my head) but i…
You really don't need to know the names of all the muscles though it can be helpful when getting critique to know wtf people are talking about. It's much more important to know where the muscles connect and insert than what to call them. I learned a lot more sculpting anatomy than I did drawing it, for whatever it's worth.…
Yes, Ninjas. This is entirely understandable. I picked up my PS3 because I specifically wanted the Metal Gear Solid bundle. (and I was able to get a $100 gift card at Walmart) But let's just approach this hypothetically. If there was a version of the PS3 on shelves right now, that could play Little Big Planet and Metal…
Hi! I am playing with the multi-layered texture node under Maya to paint a level with lot of different texture files. I first tried with vertex color and layered texture, it allows me to apply a first texture to the object (example : earth texture) and then to paint over a second layer another texture (example : grass…