I Picked up this monitor for $400 Canadian (res is inbetween 1080p and 720p)http://www.memoryexpress.com/index.php?P...=10647&SID= Looks great for PC games, I don't have a 360 yet so I can't tell you how the supported hdmi and component cables work out.
Pack UVs is easily best thing I have seen. I thought that unwrapping and then packing my mega complex mesh (more than 40k tris without symmetry, and 200+ seprate elements), will be true pita. Well unwrapping is still PITA, but packing UVs with respected proportions is just single click.
you need either a radeon 5000 series or a geforce 400 series. examples would be: Radeon 5700 or Radeon 6770. Geforce GTX 570 or a GTX 460. just because you have DX11 installed, does not mean the graphics card has the ability to use it. your card is DX10.1 i think.
When working producing art all day Im too shagged out to do much at home artwise - three kids also need my attention. When Im not working in art I tend to do traditional art, drawing and even some painting. I also paint miniatures for 40k.
Hi guys , This is my first foray into the wilderness that is steam's workshop, i've decided to do a set for Axe partially inspired by the style of Warhammer 40k's Orks. It has the weakness of not having an initial concept just making this as i go along. Please leave some feedback on the style and colors And this an early…
Has anyone ever used a tablet PC for digital art? http://www.newegg.com/Product/ProductList.aspx?Submit=ENE&SubCategory=407&N=2034940407&SpeTabStoreType=3 I am looking into options for a smaller setup (not DS small) over my bulky laptop + wacom for when i'm traveling. Is there any options out there that anyone could…
hey guys, so i was trying to see what i can do with photogrammerty and how it will be cool to use those models for games. here are some examples: model this is me. its a model around 30k polysready for animation model this is one of my 40k warhammer miniatures, i haven't yet retopologise it i will get more up here as i try…
Hey, I have a high poly Overwatch styled character and I'm looking for someone to retopo it to around 35-40k triangles. You must be an expert in this job since the character will do lots of stretching and must have a very good topology. Message me with your rates and previous work if you are interested.
you could recreate the same technique from UDK that allows for parameters for falloff sharpness, angle and coverage. This is in UE4 but uses a UDK technique (that i sadly can't find good non-404'd resources for. That should help you. Need any extras just ask. (it's controlling an Alpha in a lerp as normal)
hey barnes, hows things? :D they did a 90 min phone interview, then a few weeks later flew me out, they paid for flights and hotel amounting to 400-500 euros, I just had to fund the trains/buses/food. The personal interviews were hell, but it was interesting travelling somewhere new.