Stefan has a solid understanding of how Durham has been working on their Game Dev course for awhile now, so I think (mostly) what he said is true. I'll add that from my experience at our studio, Seneca has been putting out some great artists lately (one of the best artists I've worked with graduated from Seneca). Now…
14 years old? That's excellent texture work for someone your age! I'm much older, and I still can't texture that well. I agree with some of the other posters. It wouldn't take much to learn some rudimentary 3D skills. If you prefer texture painting, you can still specialize in it. I certainly think you have the necessary…
thanks for having this practice, i always having trouble capturing human facial proportion. So this is a good chance for me to practice. And here's my Day01
For whatever reason, felt like I needed to practice weight control using spacing, today. Simple balls are all that are needed for practicing sometimes...
practicing some concepting for weapons (for now). will create some of them in 3d as well to practice hand drawn textures heavily ispired by Tyson Murphy
:D ! Critique away feel free to rip it to pieces :P compliment cookies preffered :poly142: Digimon Style drawing practice Google sketchup practice Started working on my first matte painting in awhile :)
I have a few questions regarding In-game editors for level design: My goal: Building my portfolio: * publish multiplayer maps and get a solid player-base for my level design portfolio. * Include create breakdowns, descriptions, top-downs of maps, flow, and other info for developing my levels. My plan: * Initially focus and…
Hello. Decided to try something else than my usual stuff, so here is my new project. In the dawn of PBR I decided to learn this new process so I'm ready when it comes in full force. I needed a nice model to practice it on, and instead of downloading someone else's work or reusing my old work I decided to hit few birds with…