I got myself a pair of these 5 months ago: http://www.head-fi.org/products/audio-technica-ath-m50s-monitor-headphones #4 on the Head Fi list. I love them. When I wear them, I can't hear much of anything else. They're quite tight, but I find them comfortable, even with my sizeable head :P Some people find them a bit too…
My character model is skinned and the head animates with morph targets in 3ds Max. My stack is as follows - from bottom to top: * editable poly * morpher (for face morph targets) * edit poly (for attaching the head to the body) * and skin (skinning of entire body) But oh noes... problems... After animating my model, I felt…
Great episodes. As with everyone else, I loved the fire in the chest. I was just starting to think, "Damn, did they introduce another annoying character?" Then BAM... arrow to the chest. I actually liked the second episode more than the first. What I was wondering was if someone has to go down and turn the switch back off…
So I'm finally done with the muscles, now it needs fat and some skull work. Hehe, yeah, the head is just the skull right now, I'm saving it for last. It will be furry with bald patches here and there. Still thinking about the concept. I want it to have a more dog like head than it's other features. Like a sad and angry dog…
I AM NOT DEAD YAY! So where were we. Phase 006: Retopopo: Topology is one of those things that tend to be a fine balance of what looks good vs what works good. After studying topology, I came to the conclusion that it all depends on your rigger and animator. I was unsure what pose I wanted and tried to plan it out ahead of…
After seeing Ankit Garg's redesign of Link from the Nintendo series The Legend of Zelda, I decided to redesign the goddess statue from the same series to be my hero assets in the scene. https://www.artstation.com/artwork/bg0LZr (The Goddess statue from The Legend of Zelda series) I am aiming to redesign the statue as a…
This is a fun piece. I'm watching this on a phone (plus syncsketch makes the video small on phones), but I had a hard time reading the nose pick the first time around. Anything you can do to make the silhouette more instantly readable for that moment would be great. The only other thing that sticks out to me is that around…
Hi everyone, We’re looking for freelance 3D artists experienced in creating realistic 3D models. Task: create a model of the American Ice Company building. While modeling, use the main reference as a guide: https://www.abandonedspaces.com/wp-content/uploads/sites/58/2019/10/8324979959_98777faa2c_k-640x428.jpg Estimated…
@Noren Thank you. I have modelled and textured every single thing in the scene including materials and foliage. The Meats are photoscans turned into materials. I started out using Megascans assets but as I am still trying to find a job, I didn't want to have any weak links like "oh you've used megascans" during…