Hello there! Operation Black Mesa is a Source Engine Mod with the purpose of recreating and interpreting (not a 1:1 remake, that would be boring! :P) the award-winning Half-Life Expansion-pack: Opposing Force - The epic singleplayer alongside the outstanding multiplayer, delicately recreated with the latest Source engine,…
I look at guns in a gun mag and then I look at various game-y guns or fantasy guns and so often, the designer made the gun way more complex with way more doodads and other stuff on the weapon than maybe they need. This gun is fairly simple in its design. I dig it. You've talked about the gun being "lever action" which is…
Cool run. f6 - I would introduce some footroll here for the foot that is on the ground. f8 - I would push the spacing a little more here for the same foot. f8-9 - knee stays locked for the back foot. f17-18 - same as above. For the weapon grab, I would have it a little snappier. Right now, the weapon comes down and then he…
Unfortunately yes it is difficult and often unintuitive; Real Virtuality's engine has old roots and it shows. There is also a lack of tutorials / up to date information, the BIS wiki is generally helpful but that's by no means a complete reference. Because of that I'm putting together my own tutorial just to have one…
I've been having a lot of fun with the game. I was having trouble keeping my necromancer minions alive till I started using well of blood. I like finding all the hidden vistas. Haven't done much pvp yet though I'm looking forward to it. I played one round and got steamrolled and wound up in lion's arch, which is kind a…
Cant freaking wait. If it is just as butter-smooth as Blops2 was, this is enough to make me extremely excited. I do hope that the bots aspect of the game will be unlockable down the line tho. It's hard to not get excited when someone like Drift0r reacts like this : [ame="…
Hey Polycounters, this is flow754 from the Saints Row modding community and I'm here to spread some exciting news. After implementing Steam Workshop support to its latest title, developer Deep Silver Volition is hosting a contest for the best new Saints Row IV PC mods. In it for YOU is not only a fun challenge but also…
Hey, I thought I'd return to my roots and post some of the stuff I'm working on here. I've already posted the Thousand Sons Rubric Marine before but now we've got these guys in the game and they work. Ok, here is the Sorcerer Lord, voiced by Michael McConnohie(Tracks of the Transformers G1 and lots of other stuff): Here…
Thank you guys :) I'm finally content with the weapon blockout. It's been a VERY long process mainly because I don't have the slightest idea how to do it :) Now that I've designed my first gun, I have a whole new level of respect for weapon artists because let me tell you: It's really not easy. What I was aiming for is a…
Howdy all Heres an *almost* finished WIP of the M16,the second weapon for the weapon pack. *rendered at 60% self illumination *Hard Plastic look *Im going to redo the barrel highlights when I get back from work tomorrow and make some more adjustments. C&C welcome. John