I havent watched this video fully, so I dunno if its good, but it shows game play. https://www.youtube.com/watch?v=L3eFS52jpso Anyone playing this? The open beta weekend is happening right now. They extended it till Tuesday due to severe lag on Saturday. This is the ARPG (Diablo style game) made by David Brevik, the…
Hello! This is still a work in progress, but I would love some critique on my current project! The paint was a quick job so I plan to do a better job later, but I just wanted some color to help with visualization. [ame] https://www.youtube.com/watch?v=VbgVqGyyB4Y[/ame]
Tachikoma from Ghost in the Shell: Stand Alone Complex Season 1. Started in 3ds Max, then finished in blender, Bake in Marmoset Toolbag, and textured in Painter. Below are simple screen grabs in Painter with basic viewport settings. Thoughts are welcome on anything but I am far more concerned with material definition than…
I'm trying to modify my multinormal so it tiles. I'm not entirely sure how to even create a multinormal that tiles in the first place. I've only seen that option show up before creating a layer in the context menu.
Hey guys! I'm going to be building a helmet and a falchion, both will be based of 200BC armor and weapons, specifically Lusitanian/Iberian ones like the falcata and the helmets provided in the following moodboard I just quickly put together. cheers!
Trying something out... I saw some awesome ottoman prince armor/helmet in Vienna and kind of want to do something in the same vein for team Mason.. this is just a quick WIP screenshot
Hey all Just wanted to post this wip up here and get some feedback from you all. Its the one thing Rikis missing I think.. a ninja/shinobi outfit. let me know what you think !? Its about 40% of the way through modeling/texturing. Thanks :)