I suppose on one hand, this isn't much different than a company pulling a defective product from the shelves. On the other hand, normally they can't make the products that have already been purchased disappear. Or even come to your house and confiscate them, not counting a few gross abuses by some US federal agencies. This…
"I just thought about how Fallout 3 looked better than Hellgate and then I remembered someone got upset about us calling it an ugly game. I thought, what delicious irony if it was Daz." I don't particularly see the irony. I'm not going to go hunting for that thread, but I do recall some somewhat unecessary vitriol on the…
Hello, we are Beiwei30 Studios, a leading art outsourcing studio with over a decade of experience delivering high-quality visual content for AAA games. Here are some previews of our animated splash art pieces. Animated version here: https://beiwei30studios.artstation.com/albums/14464893 You can check…
Availability: Artstation: https://www.artstation.com/marketplace/p/7gBnd/neighborhood-props Epic Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/product/neighborhoods-props You can check out my Epic Creator page for updates:…
heh, ok slow down there hoss! I didn't look further than your profile to see if you were a developer with a grievance or a gamer just hating on something you didn't understand. I didn't go so far as to check out your work, nor would I go on to suggest you need to be of a high enough calibre before you have the right to bad…
Inspiring motivational post thanks for sharing Eric. LOL I've been around the block a couple of times, I'm actually coming up to half way through my seventh decade alive (heh existence more like) next Feb, when I'll essentially hit the BIG 65yo - feckin! B) I'm just your average bloke with a penchant for arty farty stuff…
Oh poor, neglected sketchbook! Did a few more bi-monthly environment challenge projects recently: Projector from Prey, based on the concept by Dmitry Sorokin model Used a bevel modifier on simple geo for the highpoly, combined with floaters. To reduce skewing when baking, support loops were added to the lowpoly using a…
Hello friends! Today, I am sharing some of our historical stylized characters with you. We are a leading Chinese art outsourcing studio with over a decade of experience delivering high-quality visual content for AAA games. We have had the privilege of collaborating with top-tier clients, including NetEase, Perfect World,…
Finally sharing my latest personal project. An environment for use in a real time game engine, rendered in Unreal 4. https://www.artstation.com/artwork/18a9lK Everything was created by myself, apart from some of the decals and textures that were sourced from the internet/other projects. MidJorney was used to generate the…
Understood, thanks a ton. So prob the second UV is set to cube projection and I define that UV to be used by the ambient occlusion/curvature/roughness/metallic maps so that if i cut a decal within my geo it doesn't look off