This thread is old but Cyrid, your advices are helpful "through time" ! I tried this S.Pivot a few times and couldn't figure out how it worked. Well now I know. And that's a f...king great option in ZB : one more ! :) Thanks dood. Edit : This being said, I tried a bit and S.Pivot resets temporarily the center of an object…
using goz helped a bit, now it seems that some of the the faces are displaying correctly, but other still seem pixelated or detached. optimize points order sounds promising but it requires the model to have no subdivisions. i tried to just delete the lower sub divs and then optimize the points order but my computer freezes…
Most modern engines are based on some kind of deferred shading/lighting. This has the benefit, that all these engines could handle lot of geometry, lights and post processing effects. One of the major drawbacks is, that you can't handle transparency at all or only very clumpsy. The most often used solution to this kind of…
I've begun to try kismet instead, just for prototyping, and now I cannot even get that to work. I am trying to do just a simple "up" swipe in the z-direction in UDK Mobile utilizing kismet. I've followed both examples given by ffejnosliw and m00t at this link on UDK's forums:…
yay, I had no idea about those groups and that each group have their own set of hotkeys. I just left it on "Main UI" because I thought that had everything in it - and it does, which is why its annoying since some of the exclusive group hotkeys override the main ui (such as 12345), making the main UI group rather useless…
SOLVED: Ok figured it out, I had to click the edit topology button on and off a few times. Sorry for the wasted thread. Ok so after saving and opening or crashing and opening a retopo session in Z Brush I can continue to retopo my mesh and all the orange wires are still visible from anything done before the save. But when…
Does anyone know of a bug in Zbrush that causes your retopology to be deleted? This has happened three times to me now while retopologizing, I cannot seem to find a cause, just that randomly some of my work will vanish and the whole application will revert to how it was a few minutes ago. What I mean is that as I am…
Hello I heavily use Zbrush in my work. I only use Max and Maya to make simple base meshes and use Zbrush to do most of my work, I texture in it as well. Here are some WIP shots to show what i have so far any critiques and comments are welcomed. I'm currently working towards making this environment Concept (Not Mine) Block…
Hey, I started using Zbrush a week ago its amazing but I'm having problems when normal mapping. I've sculpted a squid type creature that I'd like to rig and animate for a game. I've sorted the uvs but every normal map that I create in z brush is just flat blue.... I've also exported a low res mesh and a high res decimated…