Question is a bit unclear to me. Can you rephrase it, perhaps? Seems like you are asking the same thing twice. Project in zbrush is not the same thing as bake in substance painter. If you tried to Project high poly detail onto a low poly model, you wont actually get that detail because there is no geometry to support it.…
Unfortunately this is literally the answer. The PBR shading model is only a model, and all models break down somewhere. While technically speaking the anodised surface is a dielectric, you should just treat it like a metal. There is a (brief) thread discussing this here, and I do agree with the final reply that you…
Hi, I'm not quite sure what you were trying to do with all of the curves but as someone who has used Maya for 6+ years I would say that this is not a good way to learn the program or start with any 3d modelling/animation. There are a lot of things you can do with the program but its important not to get lost in the sauce!…
Hi there! I'm pleased to introduce you my new personal project - Chapel In The Wood. More renders on Artstation: https://www.artstation.com/artwork/NyoxPg
Hey so me and my team have been making some of the most successful mods for Rust for over 2 years now, we have recently moved on to working on our own stand alone fps game. Our team lead is a top notch dev, using unreal engine to work in, we also have a very experience map maker and and anti cheat developer. We recently…
yup i made the render...you got it, you run the show for now, its also a 3d object in the form there off, to be correct. As a mod it would've been great if you also contributed to the post/thread, like i did for future reference.
I'm really interested in how long it takes some of you guys to complete a project and how you go about estimating how much time it will take you. I know in order to estimate something you need specifics so... If I were to ask you to do a Nex Gen (Normal Mapped) model of the Queen Alien from the alien movies and have it…